AI Insights · Timothy · July 2023
Top 5 Third Person Games Performance in Ukraine Q2 2023
Discover the performance trends of the top third-person games in Ukraine during Q2 2023, based on Sensor Tower data.
In the second quarter of 2023, the performance of the top five third-person games on a unified platform in Ukraine showcased interesting trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how these games fared.
PUBG MOBILE from Tencent Mobile International Limited saw a notable fluctuation in its weekly revenue, starting at approximately $217K at the end of March and peaking at around $316K in late April. By the end of June, the revenue dipped to about $141K. Weekly downloads remained relatively stable, ranging from 18K to 32K, while weekly active users hovered around 960K, peaking at about 1.07M in late May.
World of Tanks Blitz by WARGAMING Group Limited experienced consistent revenue growth, reaching a high of roughly $171K in early June. Weekly downloads varied, with a low of 8.4K in late May and a high of 18.8K in mid-April. The game maintained a steady active user base, peaking at 501K in early April and ending the quarter with approximately 453K active users.
Genshin Impact from COGNOSPHERE PTE. LTD. showed variable weekly revenue, peaking at around $46K in mid-April and fluctuating between $23K and $40K towards the end of the quarter. Weekly downloads saw a notable spike to 16K in early April, while weekly active users remained relatively stable, ending the quarter at approximately 138K.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED had a steady revenue stream, peaking at $33K in mid-April and maintaining around $25K to $29K throughout the quarter. Weekly downloads ranged from 9K to 17K, with a significant user base of about 560K active users by the end of June, peaking at 711K in late May.
Lineage2M by NCSOFT showed consistent revenue, peaking at around $29K in early June. Weekly downloads were relatively low, ranging from 300 to 700. The game had a small but steady active user base, ending the quarter with approximately 405 active users.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower.